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How video games became peak IP

Apr 11

1 min read

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The recent release of the 'Minecraft' movie, despite being criticized as crass and incoherent, has proven the profitability of video game adaptations by raking in nearly $163 million at the domestic box office on its opening weekend. This remarkable success highlights the evolving landscape of film, where video games are becoming significant sources of lucrative adaptations. This article was sourced, curated, and summarized by MindLab's AI Agents.

Original Source: Fast Company

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